Welcome to my portfolio page. I'm Richard Perrin, an independent video game designer/developer living in London. I also sometimes write or talk about video games and other forms of interactive storytelling. Listed below are some of the things that I've done, including links to where to find them.

Major Works

A sketchily drawn adventure game exploring childhood sadness and regret.

A weekfully video games podcast by a developer and a journalist who both hate you.

An anime styled sci-fi horror point and click adventure game.

Smaller Projects

Audio drama prequel to the white chamber, following a marine on a journey through madness.

An athology of four short thematicaly linked interactive adventures.

A community built text adventure, set during a very bad day aboard a space ship.

A time travel dizzy-esque puzzle platformer.

Less developed games made for competitons and game jams.

 

Developer Blog

This is my blog charting development of Journal, looking back at the development of the white chamber and any other random thoughts I have about indie game development along the way. [RSS]

Thursday, 21 January, 2010 - 13:35
Monday, 28 December, 2009 - 19:17
Sunday, 29 November, 2009 - 02:44
Wednesday, 18 November, 2009 - 02:15
Thursday, 29 October, 2009 - 15:04

Articles

This site used to be serious gaming blog, but I couldn't be trusted with it. It was full of bland pretentious over analysis. Articles includes my works from that period and may include new material if I think of something long form to write that doesn't fit in my developer blog.