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What I Have To Say

Included below is a 45 minute video of a talk and demonstration I gave at AmeCon 2010 (a UK anime/manga/gaming convention) to encourage more people to make video games.

I tried to break down some of the misconceptions that might dissuade people from making games and offer some tips I've learned through bitter experience. I also talked through the tools and resources people can use when starting out to make game development easier.


Links from the talk

Talk Slides PDF

Beginner Software

Game Maker - 2D game creator

Construct - 2D game creator

Ren'Py - Visual novel creator

Intermediate Software

Flixel - Flash library

FlashPunk - Flash library

Unity - 3D engine

AGS - Adventure game creator

Wintermute - Adventure game creator

Inform - Interactive fiction creator

3D graphics

Google Sketchup - Easy modeling tool

Sculptris - Easy sculpting tool

Blender - NOT easy but free modeling tool

TurboSquid - Online archive of free and paid models

the3Dstudio - Online archive of free and paid models


GarageBand - Music package free with Macs

Musagi - Free windows music package

Incompetech - Huge archive of free music

Indie Game Music - Free and paid music archive


SFXr - Chiptune style sound creator

Audacity - Sound recording/editing package

SoundBible - Free online sound archive

FreeSound - Free online sound archive

Welcome to the home of Locked Door Puzzle, the independent game development studio of Richard Perrin located in Bristol.

My primary focus is on creating expressive games that explore different forms of interactive storytelling.

For contact details check the about page.