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Perrin's 2010 Holiday Treats: Part 4

So today's treat is essentially a PR fluff piece but I'm giving enough free stuff away I'm sure you can deal with it. My primary project is a big game I'm working on called Kairo. It's a first person exploration and puzzle solving game. I'm currently hoping to be done by around April next year with it and it will be my first commercially sold game.

New Trailer

Your treat for today is a brand new trailer for the game. I recorded this based on the build of the game I submitted to the IGF and has a lot of improved scenes over the trailer I posted a few months ago.

Previous Parts

Part 1 - Let's Typing Some English
Part 2 - Rabbit Girl in the Miracle Zone
Part 3 - the white chamber Mac OSX Port

Welcome to the home of Locked Door Puzzle, the independent game development studio of Richard Perrin located in Bristol.

My primary focus is on creating expressive games that explore different forms of interactive storytelling.

For contact details check the about page.